refactor: Simplify tag display name retrieval and enhance null checks in utility functions
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@@ -2,6 +2,10 @@
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// UE5 Modular Game Framework — BPC_StateManager Implementation
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#include "Player/BPC_StateManager.h"
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#include "Player/BPC_HealthSystem.h"
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#include "Player/BPC_StressSystem.h"
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#include "Player/BPC_StaminaSystem.h"
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#include "Player/BPC_MovementStateSystem.h"
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#include "GameplayTagsManager.h"
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DEFINE_LOG_CATEGORY_STATIC(LogStateManager, Log, All);
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