Add haptics example documentation for Project Void controller feedback
- Introduced comprehensive guide for setting up controller haptics and force feedback. - Detailed directory structure for haptic profiles and creation steps for DA_HapticProfile instances. - Included platform-specific configurations for Xbox and PS5 DualSense adaptive triggers. - Outlined wiring of BPC_HapticsController to various gameplay systems and events. - Provided accessibility integration options and testing checklist for haptic functionality.
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@@ -114,7 +114,7 @@ These systems appear in the Plan but may need explicit spec files or are covered
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- `BPC_EndingCompletionTracker` — Not yet created; Master Section 11.4
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- `BPC_MetaProgressionSystem` — Not yet created; Master Section 11.5
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- `BPC_RunSummarySystem` — Already exists at `05-saveload/43_BPC_RunHistoryTracker.md` (may need rename or separate file)
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- `BPC_HapticsController` — Not yet created; Master Section 12.2
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- `BPC_HapticsController` — ✅ Created (system 148); `docs/blueprints/12-settings/148_BPC_HapticsController.md`
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- `BPC_PlatformServiceAbstraction` — Not yet created; Master Section 12.3
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