Add haptics example documentation for Project Void controller feedback

- Introduced comprehensive guide for setting up controller haptics and force feedback.
- Detailed directory structure for haptic profiles and creation steps for DA_HapticProfile instances.
- Included platform-specific configurations for Xbox and PS5 DualSense adaptive triggers.
- Outlined wiring of BPC_HapticsController to various gameplay systems and events.
- Provided accessibility integration options and testing checklist for haptic functionality.
This commit is contained in:
Lefteris Notas
2026-05-22 17:16:34 +03:00
parent 7c2e8df6b1
commit 14441c000c
16 changed files with 1213 additions and 46 deletions

View File

@@ -181,6 +181,7 @@ Abbreviations:
| # | System | C++ | BP Spec | BP Asset |
|---|--------|-----|---------|----------|
| 102-114 | All 13 systems | 🔵 | ✅ | BP children + widget BPs |
| 148 | `BPC_HapticsController` | 🔵 (Blueprint-only) | ✅ | ⬜ BP child attach to PlayerController |
### Data Assets (14-data-assets — 16 systems)