refactor: rename ASS_PlanarCaptureManager to USS_PlanarCaptureManager for consistency; update documentation across multiple files
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@@ -17,7 +17,7 @@ This document specifies the architecture of the Planar Capture System — a unif
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│ C++ LAYER (Performance-Critical) │
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│ UBPC_PlanarCapture — SceneCapture2D lifecycle, camera math │
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│ ABP_PlanarCaptureActor — Surface mesh, MDI, overlap/proximity │
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│ ASS_PlanarCaptureManager — Global budget, RT pool, scoring │
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│ USS_PlanarCaptureManager — Global budget, RT pool, scoring (WorldSubsystem + FTickable) │
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│ UPlanarCaptureCameraUtils — Mirror/Portal/Oblique math (static) │
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├─────────────────────────────────────────────────────────────────────────────┤
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│ UE5 ENGINE │
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