refactor: rename ASS_PlanarCaptureManager to USS_PlanarCaptureManager for consistency; update documentation across multiple files
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@@ -11,7 +11,7 @@ Global budget manager for all planar capture surfaces in the world. One instance
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## Class Info
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| Property | Value |
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|----------|-------|
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| **Parent Class** | `WorldSubsystem` (C++ `ASS_PlanarCaptureManager`) |
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| **Parent Class** | `WorldSubsystem` (C++ `USS_PlanarCaptureManager`, also implements `FTickableGameObject` for per-frame evaluation) |
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| **Class Type** | World Subsystem |
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| **Asset Path** | N/A (auto-created by engine) |
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| **C++ Header** | `Source/PG_Framework/Public/Capture/SS_PlanarCaptureManager.h` |
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