refactor: Update API macro from FRAMEWORK_API to PG_FRAMEWORK_API across multiple headers

This commit is contained in:
Lefteris Notas
2026-05-21 17:15:25 +03:00
parent 6132571f8d
commit cd0ebf2233
22 changed files with 39 additions and 39 deletions

View File

@@ -6,7 +6,7 @@
#include "BPC_HitReactionSystem.generated.h"
UCLASS(Blueprintable, ClassGroup=(Framework), meta=(BlueprintSpawnableComponent))
class FRAMEWORK_API UBPC_HitReactionSystem : public UActorComponent
class PG_FRAMEWORK_API UBPC_HitReactionSystem : public UActorComponent
{
GENERATED_BODY()