From d16c6610229f5795d3d0b9e9b063ea4afe5583ea Mon Sep 17 00:00:00 2001 From: Lefteris Notas Date: Fri, 22 May 2026 15:52:13 +0300 Subject: [PATCH] refactor: rename ASS_PlanarCaptureManager to USS_PlanarCaptureManager for consistency --- .../Private/Capture/BPC_PlanarCapture.cpp | 2 +- .../Private/Capture/BP_PlanarCaptureActor.cpp | 4 +- .../Capture/SS_PlanarCaptureManager.cpp | 40 +++++++++---------- .../Public/Capture/BPC_PlanarCapture.h | 4 +- .../Public/Capture/SS_PlanarCaptureManager.h | 4 +- 5 files changed, 27 insertions(+), 27 deletions(-) diff --git a/Source/PG_Framework/Private/Capture/BPC_PlanarCapture.cpp b/Source/PG_Framework/Private/Capture/BPC_PlanarCapture.cpp index 0c25a12..e234e1a 100644 --- a/Source/PG_Framework/Private/Capture/BPC_PlanarCapture.cpp +++ b/Source/PG_Framework/Private/Capture/BPC_PlanarCapture.cpp @@ -86,7 +86,7 @@ void UBPC_PlanarCapture::BeginPlay() // Cache manager reference if (UWorld* World = GetWorld()) { - CachedManager = World->GetSubsystem(); + CachedManager = World->GetSubsystem(); } ResolveSoftReferences(); diff --git a/Source/PG_Framework/Private/Capture/BP_PlanarCaptureActor.cpp b/Source/PG_Framework/Private/Capture/BP_PlanarCaptureActor.cpp index 6a6678f..20a6dec 100644 --- a/Source/PG_Framework/Private/Capture/BP_PlanarCaptureActor.cpp +++ b/Source/PG_Framework/Private/Capture/BP_PlanarCaptureActor.cpp @@ -67,7 +67,7 @@ void ABP_PlanarCaptureActor::EndPlay(const EEndPlayReason::Type EndPlayReason) // Unregister from manager if (UWorld* World = GetWorld()) { - if (ASS_PlanarCaptureManager* Manager = World->GetSubsystem()) + if (USS_PlanarCaptureManager* Manager = World->GetSubsystem()) { Manager->UnregisterSurface(this); } @@ -225,7 +225,7 @@ void ABP_PlanarCaptureActor::RegisterWithManager() return; } - ASS_PlanarCaptureManager* Manager = World->GetSubsystem(); + USS_PlanarCaptureManager* Manager = World->GetSubsystem(); if (Manager) { Manager->RegisterSurface(this); diff --git a/Source/PG_Framework/Private/Capture/SS_PlanarCaptureManager.cpp b/Source/PG_Framework/Private/Capture/SS_PlanarCaptureManager.cpp index c955167..bb8f4f4 100644 --- a/Source/PG_Framework/Private/Capture/SS_PlanarCaptureManager.cpp +++ b/Source/PG_Framework/Private/Capture/SS_PlanarCaptureManager.cpp @@ -9,18 +9,18 @@ #include "GameFramework/PlayerController.h" #include "Kismet/GameplayStatics.h" -ASS_PlanarCaptureManager::ASS_PlanarCaptureManager() +USS_PlanarCaptureManager::USS_PlanarCaptureManager() { } -void ASS_PlanarCaptureManager::Initialize(FSubsystemCollectionBase& Collection) +void USS_PlanarCaptureManager::Initialize(FSubsystemCollectionBase& Collection) { Super::Initialize(Collection); UE_LOG(LogTemp, Log, TEXT("SS_PlanarCaptureManager: Initialized for world.")); } -void ASS_PlanarCaptureManager::Deinitialize() +void USS_PlanarCaptureManager::Deinitialize() { // Release all render targets for (FPlanarCaptureRenderTargetEntry& Entry : RenderTargetPool) @@ -37,7 +37,7 @@ void ASS_PlanarCaptureManager::Deinitialize() Super::Deinitialize(); } -void ASS_PlanarCaptureManager::Tick(float DeltaTime) +void USS_PlanarCaptureManager::Tick(float DeltaTime) { Super::Tick(DeltaTime); @@ -50,16 +50,16 @@ void ASS_PlanarCaptureManager::Tick(float DeltaTime) } } -TStatId ASS_PlanarCaptureManager::GetStatId() const +TStatId USS_PlanarCaptureManager::GetStatId() const { - RETURN_QUICK_DECLARE_CYCLE_STAT(ASS_PlanarCaptureManager, STATGROUP_Tickables); + RETURN_QUICK_DECLARE_CYCLE_STAT(USS_PlanarCaptureManager, STATGROUP_Tickables); } // ======================================================================== // Surface Registry // ======================================================================== -void ASS_PlanarCaptureManager::RegisterSurface(ABP_PlanarCaptureActor* Surface) +void USS_PlanarCaptureManager::RegisterSurface(ABP_PlanarCaptureActor* Surface) { if (!Surface) { @@ -87,7 +87,7 @@ void ASS_PlanarCaptureManager::RegisterSurface(ABP_PlanarCaptureActor* Surface) EvaluateAllSurfaces(); } -void ASS_PlanarCaptureManager::UnregisterSurface(ABP_PlanarCaptureActor* Surface) +void USS_PlanarCaptureManager::UnregisterSurface(ABP_PlanarCaptureActor* Surface) { if (!Surface) { @@ -105,7 +105,7 @@ void ASS_PlanarCaptureManager::UnregisterSurface(ABP_PlanarCaptureActor* Surface OnSurfaceUnregistered.Broadcast(Surface, RegisteredSurfaces.Num()); } -TArray ASS_PlanarCaptureManager::GetRegisteredSurfaces() const +TArray USS_PlanarCaptureManager::GetRegisteredSurfaces() const { TArray Result; for (const TWeakObjectPtr& Entry : RegisteredSurfaces) @@ -122,7 +122,7 @@ TArray ASS_PlanarCaptureManager::GetRegisteredSurfaces( // Quality Budget Management // ======================================================================== -void ASS_PlanarCaptureManager::ForceAllSurfacesToTier(EPlanarCaptureQualityTier Tier) +void USS_PlanarCaptureManager::ForceAllSurfacesToTier(EPlanarCaptureQualityTier Tier) { ForceTierOverride = Tier; @@ -138,7 +138,7 @@ void ASS_PlanarCaptureManager::ForceAllSurfacesToTier(EPlanarCaptureQualityTier } } -void ASS_PlanarCaptureManager::ReleaseForceTier() +void USS_PlanarCaptureManager::ReleaseForceTier() { ForceTierOverride.Reset(); EvaluateAllSurfaces(); @@ -148,7 +148,7 @@ void ASS_PlanarCaptureManager::ReleaseForceTier() // Render Target Pool // ======================================================================== -UTextureRenderTarget2D* ASS_PlanarCaptureManager::RequestRenderTarget(int32 Size) +UTextureRenderTarget2D* USS_PlanarCaptureManager::RequestRenderTarget(int32 Size) { // Check pool for an available RT of the right size for (FPlanarCaptureRenderTargetEntry& Entry : RenderTargetPool) @@ -164,7 +164,7 @@ UTextureRenderTarget2D* ASS_PlanarCaptureManager::RequestRenderTarget(int32 Size return CreateRenderTarget(Size); } -void ASS_PlanarCaptureManager::ReleaseRenderTarget(UTextureRenderTarget2D* RenderTarget) +void USS_PlanarCaptureManager::ReleaseRenderTarget(UTextureRenderTarget2D* RenderTarget) { if (!RenderTarget) { @@ -190,7 +190,7 @@ void ASS_PlanarCaptureManager::ReleaseRenderTarget(UTextureRenderTarget2D* Rende RenderTargetPool.Add(NewEntry); } -float ASS_PlanarCaptureManager::GetPoolMemoryUsageMB() const +float USS_PlanarCaptureManager::GetPoolMemoryUsageMB() const { float TotalBytes = 0.0f; for (const FPlanarCaptureRenderTargetEntry& Entry : RenderTargetPool) @@ -208,7 +208,7 @@ float ASS_PlanarCaptureManager::GetPoolMemoryUsageMB() const // Query // ======================================================================== -ABP_PlanarCaptureActor* ASS_PlanarCaptureManager::GetNearestSurfaceOfMode( +ABP_PlanarCaptureActor* USS_PlanarCaptureManager::GetNearestSurfaceOfMode( EPlanarCaptureMode Mode, FVector WorldLocation, float MaxDistance) const { ABP_PlanarCaptureActor* Nearest = nullptr; @@ -239,7 +239,7 @@ ABP_PlanarCaptureActor* ASS_PlanarCaptureManager::GetNearestSurfaceOfMode( // Internal Methods // ======================================================================== -void ASS_PlanarCaptureManager::EvaluateAllSurfaces() +void USS_PlanarCaptureManager::EvaluateAllSurfaces() { // Reset tier counts TierAssignmentCounts.Empty(); @@ -300,7 +300,7 @@ void ASS_PlanarCaptureManager::EvaluateAllSurfaces() } } -EPlanarCaptureQualityTier ASS_PlanarCaptureManager::ScoreAndAssignTier(UBPC_PlanarCapture* Capture) +EPlanarCaptureQualityTier USS_PlanarCaptureManager::ScoreAndAssignTier(UBPC_PlanarCapture* Capture) { if (!Capture) { @@ -380,7 +380,7 @@ EPlanarCaptureQualityTier ASS_PlanarCaptureManager::ScoreAndAssignTier(UBPC_Plan return NaturalTier; } -void ASS_PlanarCaptureManager::EnforceBudgetLimits() +void USS_PlanarCaptureManager::EnforceBudgetLimits() { // Additional enforcement for total memory budget float TotalMemoryMB = GetPoolMemoryUsageMB(); @@ -395,7 +395,7 @@ void ASS_PlanarCaptureManager::EnforceBudgetLimits() } } -UTextureRenderTarget2D* ASS_PlanarCaptureManager::CreateRenderTarget(int32 Size) +UTextureRenderTarget2D* USS_PlanarCaptureManager::CreateRenderTarget(int32 Size) { UTextureRenderTarget2D* RT = NewObject(this); if (!RT) @@ -418,7 +418,7 @@ UTextureRenderTarget2D* ASS_PlanarCaptureManager::CreateRenderTarget(int32 Size) return RT; } -UTextureRenderTarget2D* ASS_PlanarCaptureManager::GetOrCreateRenderTarget(int32 Size) +UTextureRenderTarget2D* USS_PlanarCaptureManager::GetOrCreateRenderTarget(int32 Size) { // Check pool first for (FPlanarCaptureRenderTargetEntry& Entry : RenderTargetPool) diff --git a/Source/PG_Framework/Public/Capture/BPC_PlanarCapture.h b/Source/PG_Framework/Public/Capture/BPC_PlanarCapture.h index 60d1c96..934fae9 100644 --- a/Source/PG_Framework/Public/Capture/BPC_PlanarCapture.h +++ b/Source/PG_Framework/Public/Capture/BPC_PlanarCapture.h @@ -20,7 +20,7 @@ class USceneCaptureComponent2D; class UTextureRenderTarget2D; class UMaterialInstanceDynamic; class UMaterialParameterCollection; -class ASS_PlanarCaptureManager; +class USS_PlanarCaptureManager; class ABP_PlanarCaptureActor; // ============================================================================ @@ -232,7 +232,7 @@ protected: /** Cached reference to the manager subsystem. */ UPROPERTY() - TObjectPtr CachedManager; + TObjectPtr CachedManager; /** Cached reference to the owning actor. */ UPROPERTY() diff --git a/Source/PG_Framework/Public/Capture/SS_PlanarCaptureManager.h b/Source/PG_Framework/Public/Capture/SS_PlanarCaptureManager.h index 77a1cbc..2fc8be6 100644 --- a/Source/PG_Framework/Public/Capture/SS_PlanarCaptureManager.h +++ b/Source/PG_Framework/Public/Capture/SS_PlanarCaptureManager.h @@ -38,12 +38,12 @@ DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnGlobalQualityCapChanged, EPlanarC * On clients, it drives actual capture rendering. */ UCLASS() -class PG_FRAMEWORK_API ASS_PlanarCaptureManager : public UWorldSubsystem +class PG_FRAMEWORK_API USS_PlanarCaptureManager : public UWorldSubsystem { GENERATED_BODY() public: - ASS_PlanarCaptureManager(); + USS_PlanarCaptureManager(); // ======================================================================== // Lifecycle