fix: Update data asset documentation for clarity and consistency in type definitions
This commit is contained in:
@@ -16,7 +16,7 @@
|
||||
| `CollectionProgress` | `TMap<FGameplayTag, int32>` | Collected count per collection type |
|
||||
| `CollectionTargets` | `TMap<FGameplayTag, int32>` | Total items per collection |
|
||||
| `bShowCollectibleNotifications` | `bool` | Toast on collectible pickup |
|
||||
| `CompletionRewards` | `TMap<FGameplayTag, TArray<FPrimaryAssetId>>` | Items granted on collection completion |
|
||||
| `CompletionRewards` | `Map<Gameplay Tag, Array<Primary Asset Id>>` | Items granted on collection completion |
|
||||
|
||||
## 3. Functions
|
||||
|
||||
|
||||
Reference in New Issue
Block a user