14441c000cAdd haptics example documentation for Project Void controller feedback
Lefteris Notas
2026-05-22 17:16:34 +03:00
7c2e8df6b1docs: update README and UE5_Modular_Game_Framework.md to reflect changes in Blueprint systems and C++ class counts; add details for Planar Capture System
Lefteris Notas
2026-05-22 16:29:32 +03:00
5c08c929b5refactor: rename ASS_PlanarCaptureManager to USS_PlanarCaptureManager for consistency; update documentation across multiple files
Lefteris Notas
2026-05-22 16:23:20 +03:00
9fd679fd5brefactor: update show flag settings in BPC_PlanarCapture for UE5.7 compatibility; enhance SS_PlanarCaptureManager with FTickableGameObject interface
Lefteris Notas
2026-05-22 16:02:01 +03:00
d16c661022refactor: rename ASS_PlanarCaptureManager to USS_PlanarCaptureManager for consistency
Lefteris Notas
2026-05-22 15:52:13 +03:00
0a2d08b2adAdd Planar Capture System implementation checklist and developer reference
Lefteris Notas
2026-05-22 15:36:08 +03:00
6b6c702dd7docs: Add initial README.md with comprehensive overview of UE5 Modular Game Framework and its features
Lefteris Notas
2026-05-21 22:43:05 +03:00
318d0d4317docs: Add comprehensive summary and documentation for "Project Void" game prototype, detailing all assets and systems
Lefteris Notas
2026-05-21 22:33:20 +03:00
040db37720Add UI Overrides and Weapons Index documentation for Project Void
Lefteris Notas
2026-05-21 22:27:57 +03:00
bcbfcdf167docs: Update C++ integration guide and blueprint specifications for various systems, adding detailed setup instructions and clarifying implementation statuses
Lefteris Notas
2026-05-21 21:29:03 +03:00
0852386168docs: Add detailed item examples for Keycard, MedKit, and Pistol, including step-by-step setup instructions
Lefteris Notas
2026-05-21 20:56:25 +03:00
44aca98885docs: Update item pickup setup instructions and add game examples for Blueprint walkthroughs
Lefteris Notas
2026-05-21 20:45:44 +03:00
7e876e4f0cdocs: Update BP_ItemPickup setup instructions and correct C++ references
Lefteris Notas
2026-05-21 20:08:40 +03:00
ccd1872e59Update documentation for player, inventory, and weapon systems
Lefteris Notas
2026-05-21 18:41:43 +03:00
f986343325Add core gameplay systems and data assets for player mechanics
Lefteris Notas
2026-05-21 14:38:30 +03:00
a145ae9373refactor: Mark classes as Blueprintable for enhanced usability in Blueprints
Lefteris Notas
2026-05-21 14:03:13 +03:00
d982a6367drefactor: Simplify GetTagDisplayName by removing unnecessary checks and directly returning tag name
Lefteris Notas
2026-05-21 13:43:08 +03:00
108173b87brefactor: Simplify tag display name retrieval and enhance null checks in utility functions
Lefteris Notas
2026-05-21 13:36:53 +03:00
d100a097f5refactor: Update log category names for consistency across game framework components
Lefteris Notas
2026-05-21 13:30:59 +03:00
3da9fd7493refactor: Remove unused player controller and state class declarations in GM_CoreGameMode docs: Update C++ Integration Guide for Blueprint child setup instructions
Lefteris Notas
2026-05-21 13:22:43 +03:00
9ee0a65630feat: Implement core gameplay systems and data assets for health, stamina, stress, movement, hit reactions, and shield defense
Lefteris Notas
2026-05-21 13:16:43 +03:00
0b1128d209Refactor code structure for improved readability and maintainability
Lefteris Notas
2026-05-20 22:52:32 +03:00
3ca87a7893Add asset creation sheets for various systems and UI components
Lefteris Notas
2026-05-20 15:34:06 +03:00
4a7c871f29Update Developer Reference and add C++ Integration Guide
Lefteris Notas
2026-05-20 15:16:32 +03:00
f6c4f44827feat: Add Enhanced Input Manager for context management and key rebinding
Lefteris Notas
2026-05-20 15:04:17 +03:00
fee12b115fRefactor GameplayTag documentation and implementation
Lefteris Notas
2026-05-20 14:31:52 +03:00
3023ad3555fix: Correct function output type in GI_GameTagRegistry documentation
Lefteris Notas
2026-05-20 14:01:43 +03:00
1d699e54fafeat: Add Project Setup & Migration Guide and update Developer Reference Index
Lefteris Notas
2026-05-19 19:34:02 +03:00
209f24a0f8Refactor Gameplay Tags: Split DT_ProjectTags.csv into 11 per-category Data Tables
Lefteris Notas
2026-05-19 19:20:40 +03:00
bec6cb715eEnhance narrative systems with detailed implementation guides and data-driven structures
Lefteris Notas
2026-05-19 18:48:37 +03:00
eeb1bf82c9feat: Enhance interaction and inventory systems with new components and functionality
Lefteris Notas
2026-05-19 18:37:42 +03:00
f272257cb3fix: Update data asset documentation for clarity and consistency in type definitions
Lefteris Notas
2026-05-19 18:14:11 +03:00
b2b6e1e7c7Add developer documentation for systems 11-16, including architecture overview and implementation patterns
Lefteris Notas
2026-05-19 14:13:51 +03:00