Commit Graph

  • 57ea21073a feat: Add .gitattributes and .gitignore for Unreal project asset management main Lefteris Notas 2026-05-22 19:28:44 +03:00
  • 15d6e88780 feat: Implement BPC_PlatformServiceAbstraction for unified platform detection and SDK routing Lefteris Notas 2026-05-22 18:22:42 +03:00
  • dc9c1a6b98 Add DA_RenderPipelineProfile and Platform Render Profiles documentation Lefteris Notas 2026-05-22 18:10:24 +03:00
  • 14441c000c Add haptics example documentation for Project Void controller feedback Lefteris Notas 2026-05-22 17:16:34 +03:00
  • 7c2e8df6b1 docs: update README and UE5_Modular_Game_Framework.md to reflect changes in Blueprint systems and C++ class counts; add details for Planar Capture System Lefteris Notas 2026-05-22 16:29:32 +03:00
  • 5c08c929b5 refactor: rename ASS_PlanarCaptureManager to USS_PlanarCaptureManager for consistency; update documentation across multiple files Lefteris Notas 2026-05-22 16:23:20 +03:00
  • 321287253b refactor: remove unnecessary Super::Tick call in USS_PlanarCaptureManager::Tick method Lefteris Notas 2026-05-22 16:10:22 +03:00
  • 9fd679fd5b refactor: update show flag settings in BPC_PlanarCapture for UE5.7 compatibility; enhance SS_PlanarCaptureManager with FTickableGameObject interface Lefteris Notas 2026-05-22 16:02:01 +03:00
  • d16c661022 refactor: rename ASS_PlanarCaptureManager to USS_PlanarCaptureManager for consistency Lefteris Notas 2026-05-22 15:52:13 +03:00
  • 0a2d08b2ad Add Planar Capture System implementation checklist and developer reference Lefteris Notas 2026-05-22 15:36:08 +03:00
  • 6b6c702dd7 docs: Add initial README.md with comprehensive overview of UE5 Modular Game Framework and its features Lefteris Notas 2026-05-21 22:43:05 +03:00
  • 318d0d4317 docs: Add comprehensive summary and documentation for "Project Void" game prototype, detailing all assets and systems Lefteris Notas 2026-05-21 22:33:20 +03:00
  • 040db37720 Add UI Overrides and Weapons Index documentation for Project Void Lefteris Notas 2026-05-21 22:27:57 +03:00
  • c515920eea refactor: remove clean slate refactor checklist and update documentation structure Lefteris Notas 2026-05-21 21:32:30 +03:00
  • 5b7d652505 docs: Remove outdated audit request and blueprint summary documentation Lefteris Notas 2026-05-21 21:31:51 +03:00
  • bcbfcdf167 docs: Update C++ integration guide and blueprint specifications for various systems, adding detailed setup instructions and clarifying implementation statuses Lefteris Notas 2026-05-21 21:29:03 +03:00
  • 0852386168 docs: Add detailed item examples for Keycard, MedKit, and Pistol, including step-by-step setup instructions Lefteris Notas 2026-05-21 20:56:25 +03:00
  • 44aca98885 docs: Update item pickup setup instructions and add game examples for Blueprint walkthroughs Lefteris Notas 2026-05-21 20:45:44 +03:00
  • 7e876e4f0c docs: Update BP_ItemPickup setup instructions and correct C++ references Lefteris Notas 2026-05-21 20:08:40 +03:00
  • ccd1872e59 Update documentation for player, inventory, and weapon systems Lefteris Notas 2026-05-21 18:41:43 +03:00
  • 8bb162eda2 Add Project Prototype Guide for PG_Framework Testing Setup Lefteris Notas 2026-05-21 18:03:15 +03:00
  • cd0ebf2233 refactor: Update API macro from FRAMEWORK_API to PG_FRAMEWORK_API across multiple headers Lefteris Notas 2026-05-21 17:15:25 +03:00
  • 6132571f8d fix: Update C++ path references to PG_Framework in documentation Lefteris Notas 2026-05-21 17:13:27 +03:00
  • 4ae2137179 refactor: Remove Framework module build and implementation files Lefteris Notas 2026-05-21 14:50:21 +03:00
  • f986343325 Add core gameplay systems and data assets for player mechanics Lefteris Notas 2026-05-21 14:38:30 +03:00
  • a145ae9373 refactor: Mark classes as Blueprintable for enhanced usability in Blueprints Lefteris Notas 2026-05-21 14:03:13 +03:00
  • d982a6367d refactor: Simplify GetTagDisplayName by removing unnecessary checks and directly returning tag name Lefteris Notas 2026-05-21 13:43:08 +03:00
  • 108173b87b refactor: Simplify tag display name retrieval and enhance null checks in utility functions Lefteris Notas 2026-05-21 13:36:53 +03:00
  • d100a097f5 refactor: Update log category names for consistency across game framework components Lefteris Notas 2026-05-21 13:30:59 +03:00
  • 3da9fd7493 refactor: Remove unused player controller and state class declarations in GM_CoreGameMode docs: Update C++ Integration Guide for Blueprint child setup instructions Lefteris Notas 2026-05-21 13:22:43 +03:00
  • 9ee0a65630 feat: Implement core gameplay systems and data assets for health, stamina, stress, movement, hit reactions, and shield defense Lefteris Notas 2026-05-21 13:16:43 +03:00
  • 0b1128d209 Refactor code structure for improved readability and maintainability Lefteris Notas 2026-05-20 22:52:32 +03:00
  • 3ca87a7893 Add asset creation sheets for various systems and UI components Lefteris Notas 2026-05-20 15:34:06 +03:00
  • 4a7c871f29 Update Developer Reference and add C++ Integration Guide Lefteris Notas 2026-05-20 15:16:32 +03:00
  • f6c4f44827 feat: Add Enhanced Input Manager for context management and key rebinding Lefteris Notas 2026-05-20 15:04:17 +03:00
  • fee12b115f Refactor GameplayTag documentation and implementation Lefteris Notas 2026-05-20 14:31:52 +03:00
  • 3023ad3555 fix: Correct function output type in GI_GameTagRegistry documentation Lefteris Notas 2026-05-20 14:01:43 +03:00
  • 1d699e54fa feat: Add Project Setup & Migration Guide and update Developer Reference Index Lefteris Notas 2026-05-19 19:34:02 +03:00
  • 209f24a0f8 Refactor Gameplay Tags: Split DT_ProjectTags.csv into 11 per-category Data Tables Lefteris Notas 2026-05-19 19:20:40 +03:00
  • bec6cb715e Enhance narrative systems with detailed implementation guides and data-driven structures Lefteris Notas 2026-05-19 18:48:37 +03:00
  • eeb1bf82c9 feat: Enhance interaction and inventory systems with new components and functionality Lefteris Notas 2026-05-19 18:37:42 +03:00
  • f272257cb3 fix: Update data asset documentation for clarity and consistency in type definitions Lefteris Notas 2026-05-19 18:14:11 +03:00
  • bc8ab7c48f feat: Add Blueprint Limitations & Workarounds documentation and update GameTagRegistry spec Lefteris Notas 2026-05-19 18:09:10 +03:00
  • fef25a3363 Enhance documentation with Manual Implementation Guides and Build Checklists Lefteris Notas 2026-05-19 17:51:03 +03:00
  • 8bc731e5ae feat: Add multiplayer networking architecture and documentation updates Lefteris Notas 2026-05-19 17:15:57 +03:00
  • b2b6e1e7c7 Add developer documentation for systems 11-16, including architecture overview and implementation patterns Lefteris Notas 2026-05-19 14:13:51 +03:00
  • 411edea8ce add blueprints Lefteris Notas 2026-05-19 13:22:27 +03:00
  • f71bc678b2 add reports admin 2026-05-19 10:18:53 +00:00
  • 08fe41d296 add checklists admin 2026-05-19 10:18:28 +00:00
  • 414a16c718 Upload files to "docs/audit-a" admin 2026-05-19 10:17:54 +00:00
  • 7e34765e61 add architecture admin 2026-05-19 10:16:14 +00:00
  • a92b9f4726 Upload files to "/" admin 2026-05-19 10:15:05 +00:00