// // Copyright Ngonart OU. All Rights Reserved. using UnrealBuildTool; public class PG_Framework : ModuleRules { public PG_Framework(ReadOnlyTargetRules Target) : base(Target) { PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs; PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "GameplayTags", "EnhancedInput", "InputCore", "UMG", "Slate", "SlateCore", "AIModule", "NavigationSystem", "MotionWarping", "PhysicsCore", "DeveloperSettings", "MetasoundEngine", }); PrivateDependencyModuleNames.AddRange(new string[] { "GameplayTasks", }); // Uncomment if you are using Slate UI // PrivateDependencyModuleNames.AddRange(new string[] { "Slate", "SlateCore" }); // Uncomment if you are using online features // PrivateDependencyModuleNames.Add("OnlineSubsystem"); // To include OnlineSubsystemSteam, add it to the plugins section in your uproject file with the Enabled attribute set to true } }