Files
UE5-Modular-Game-Framework/Source/Framework/Private/Weapons/BPC_ShieldDefenseSystem.cpp

7 lines
147 B
C++

#include "Weapons/BPC_ShieldDefenseSystem.h"
UBPC_ShieldDefenseSystem::UBPC_ShieldDefenseSystem()
{
PrimaryComponentTick.bCanEverTick = false;
}