• Joined on 2025-07-30
admin pushed to main at admin/UE5-Modular-Game-Framework 2026-05-21 15:03:24 +00:00
8bb162eda2 Add Project Prototype Guide for PG_Framework Testing Setup
admin pushed to main at admin/UE5-Modular-Game-Framework 2026-05-21 14:15:32 +00:00
cd0ebf2233 refactor: Update API macro from FRAMEWORK_API to PG_FRAMEWORK_API across multiple headers
6132571f8d fix: Update C++ path references to PG_Framework in documentation
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admin pushed to main at admin/UE5-Modular-Game-Framework 2026-05-21 11:50:29 +00:00
4ae2137179 refactor: Remove Framework module build and implementation files
admin pushed to main at admin/UE5-Modular-Game-Framework 2026-05-21 11:38:38 +00:00
f986343325 Add core gameplay systems and data assets for player mechanics
admin pushed to main at admin/UE5-Modular-Game-Framework 2026-05-21 11:03:20 +00:00
a145ae9373 refactor: Mark classes as Blueprintable for enhanced usability in Blueprints
admin pushed to main at admin/UE5-Modular-Game-Framework 2026-05-21 10:43:16 +00:00
d982a6367d refactor: Simplify GetTagDisplayName by removing unnecessary checks and directly returning tag name
admin pushed to main at admin/UE5-Modular-Game-Framework 2026-05-21 10:37:01 +00:00
108173b87b refactor: Simplify tag display name retrieval and enhance null checks in utility functions
admin pushed to main at admin/UE5-Modular-Game-Framework 2026-05-21 10:31:06 +00:00
d100a097f5 refactor: Update log category names for consistency across game framework components
admin pushed to main at admin/UE5-Modular-Game-Framework 2026-05-21 10:22:53 +00:00
3da9fd7493 refactor: Remove unused player controller and state class declarations in GM_CoreGameMode
9ee0a65630 feat: Implement core gameplay systems and data assets for health, stamina, stress, movement, hit reactions, and shield defense
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admin pushed to main at admin/UE5-Modular-Game-Framework 2026-05-20 19:52:41 +00:00
0b1128d209 Refactor code structure for improved readability and maintainability
admin pushed to main at admin/UE5-Modular-Game-Framework 2026-05-20 12:34:14 +00:00
3ca87a7893 Add asset creation sheets for various systems and UI components
4a7c871f29 Update Developer Reference and add C++ Integration Guide
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admin pushed to main at admin/UE5-Modular-Game-Framework 2026-05-20 12:04:26 +00:00
f6c4f44827 feat: Add Enhanced Input Manager for context management and key rebinding
admin pushed to main at admin/UE5-Modular-Game-Framework 2026-05-20 11:32:00 +00:00
fee12b115f Refactor GameplayTag documentation and implementation
admin pushed to main at admin/UE5-Modular-Game-Framework 2026-05-20 11:01:52 +00:00
3023ad3555 fix: Correct function output type in GI_GameTagRegistry documentation
admin pushed to main at admin/UE5-Modular-Game-Framework 2026-05-19 16:34:09 +00:00
1d699e54fa feat: Add Project Setup & Migration Guide and update Developer Reference Index
admin pushed to main at admin/UE5-Modular-Game-Framework 2026-05-19 16:20:48 +00:00
209f24a0f8 Refactor Gameplay Tags: Split DT_ProjectTags.csv into 11 per-category Data Tables
admin pushed to main at admin/UE5-Modular-Game-Framework 2026-05-19 15:48:48 +00:00
bec6cb715e Enhance narrative systems with detailed implementation guides and data-driven structures
admin pushed to main at admin/UE5-Modular-Game-Framework 2026-05-19 15:38:10 +00:00
eeb1bf82c9 feat: Enhance interaction and inventory systems with new components and functionality
f272257cb3 fix: Update data asset documentation for clarity and consistency in type definitions
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admin pushed to main at admin/UE5-Modular-Game-Framework 2026-05-19 15:09:18 +00:00
bc8ab7c48f feat: Add Blueprint Limitations & Workarounds documentation and update GameTagRegistry spec
admin pushed to main at admin/UE5-Modular-Game-Framework 2026-05-19 14:51:11 +00:00
fef25a3363 Enhance documentation with Manual Implementation Guides and Build Checklists