refactor: rename ASS_PlanarCaptureManager to USS_PlanarCaptureManager for consistency

This commit is contained in:
Lefteris Notas
2026-05-22 15:52:13 +03:00
parent 0a2d08b2ad
commit d16c661022
5 changed files with 27 additions and 27 deletions

View File

@@ -20,7 +20,7 @@ class USceneCaptureComponent2D;
class UTextureRenderTarget2D;
class UMaterialInstanceDynamic;
class UMaterialParameterCollection;
class ASS_PlanarCaptureManager;
class USS_PlanarCaptureManager;
class ABP_PlanarCaptureActor;
// ============================================================================
@@ -232,7 +232,7 @@ protected:
/** Cached reference to the manager subsystem. */
UPROPERTY()
TObjectPtr<ASS_PlanarCaptureManager> CachedManager;
TObjectPtr<USS_PlanarCaptureManager> CachedManager;
/** Cached reference to the owning actor. */
UPROPERTY()

View File

@@ -38,12 +38,12 @@ DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnGlobalQualityCapChanged, EPlanarC
* On clients, it drives actual capture rendering.
*/
UCLASS()
class PG_FRAMEWORK_API ASS_PlanarCaptureManager : public UWorldSubsystem
class PG_FRAMEWORK_API USS_PlanarCaptureManager : public UWorldSubsystem
{
GENERATED_BODY()
public:
ASS_PlanarCaptureManager();
USS_PlanarCaptureManager();
// ========================================================================
// Lifecycle