3 Commits

Author SHA1 Message Date
Lefteris Notas
321287253b refactor: remove unnecessary Super::Tick call in USS_PlanarCaptureManager::Tick method 2026-05-22 16:10:22 +03:00
Lefteris Notas
d16c661022 refactor: rename ASS_PlanarCaptureManager to USS_PlanarCaptureManager for consistency 2026-05-22 15:52:13 +03:00
Lefteris Notas
0a2d08b2ad Add Planar Capture System implementation checklist and developer reference
- Created a comprehensive implementation checklist for the Planar Capture System (Systems 136-147) detailing tasks across multiple phases including C++ core, material foundation, Blueprint actors, data assets, integration, and performance testing.
- Added a developer reference document outlining the architecture, data flow, state machine, budget enforcement, render target pooling, horror features, integration points, multiplayer networking, performance characteristics, debugging methods, and build order for the capture systems.
- Introduced examples of capture surface usage in the Project Void horror game, including specific implementations for mirrors, monitors, portals, and fake windows, along with a checklist for integration tasks.
2026-05-22 15:36:08 +03:00