2 Commits

Author SHA1 Message Date
Lefteris Notas
bec6cb715e Enhance narrative systems with detailed implementation guides and data-driven structures
- Updated BPC_NarrativeStateSystem with a comprehensive manual implementation guide, including class setup, variable initialization, and function breakdowns.
- Expanded BPC_ObjectiveSystem documentation to include a manual implementation guide and detailed function descriptions.
- Added a manual implementation guide for BPC_DialoguePlaybackSystem, outlining class setup and function nodes.
- Introduced a manual implementation guide for BPC_DialogueChoiceSystem, detailing choice presentation and selection processes.
- Enhanced BPC_BranchingConsequenceSystem documentation with a manual implementation guide for consequence evaluation.
- Updated BPC_TrialScenarioSystem with a manual implementation guide for scenario management.
- Expanded BPC_LoreUnlockSystem documentation to include a manual implementation guide for lore entry management.
- Added a manual implementation guide for BP_NarrativeTriggerVolume, detailing trigger volume setup and action execution.
- Enhanced BPC_EndingAccumulator documentation with a manual implementation guide for ending evaluation.
- Updated BPC_HitReactionSystem with a manual implementation guide for hit reaction management.
- Added a manual implementation guide for BPC_RecoilSystem, detailing recoil application and recovery processes.
- Introduced DT_ProjectTags.csv to define gameplay tags for various systems, enhancing data-driven design capabilities.
2026-05-19 18:48:37 +03:00
Lefteris Notas
411edea8ce add blueprints 2026-05-19 13:22:27 +03:00