4 Commits

Author SHA1 Message Date
Lefteris Notas
15d6e88780 feat: Implement BPC_PlatformServiceAbstraction for unified platform detection and SDK routing
- Added BPC_PlatformServiceAbstraction to centralize platform detection and SDK routing for achievements, cloud saves, and overlays.
- Updated dependencies across various systems to utilize the new platform service for consistent platform handling.
- Deprecated old platform enums in favor of a unified EPlatformFamily enum.
- Enhanced documentation for affected systems to reflect changes in platform handling and dependencies.
2026-05-22 18:22:42 +03:00
Lefteris Notas
dc9c1a6b98 Add DA_RenderPipelineProfile and Platform Render Profiles documentation
- Introduced DA_RenderPipelineProfile data asset to define rendering pipeline configurations for various platforms and quality tiers.
- Documented enums, structs, variables, and default preset tables for render settings.
- Created a comprehensive developer guide for setting up platform-specific render profiles, including file structure, profile creation, and integration with upscalers.
- Included validation rules, console variable references, and testing matrices for ensuring compliance with platform requirements.
2026-05-22 18:10:24 +03:00
Lefteris Notas
14441c000c Add haptics example documentation for Project Void controller feedback
- Introduced comprehensive guide for setting up controller haptics and force feedback.
- Detailed directory structure for haptic profiles and creation steps for DA_HapticProfile instances.
- Included platform-specific configurations for Xbox and PS5 DualSense adaptive triggers.
- Outlined wiring of BPC_HapticsController to various gameplay systems and events.
- Provided accessibility integration options and testing checklist for haptic functionality.
2026-05-22 17:16:34 +03:00
Lefteris Notas
411edea8ce add blueprints 2026-05-19 13:22:27 +03:00