Commit Graph

9 Commits

Author SHA1 Message Date
Lefteris Notas
bc8ab7c48f feat: Add Blueprint Limitations & Workarounds documentation and update GameTagRegistry spec 2026-05-19 18:09:10 +03:00
Lefteris Notas
fef25a3363 Enhance documentation with Manual Implementation Guides and Build Checklists
- Updated `CONTEXT.md` to reference the new Manual Implementation Guide and Build Checklist in blueprint spec files.
- Added a detailed Manual Implementation Guide to `01_GI_GameTagRegistry.md`, including class setup, variable initialization, function implementations, and a build checklist.
- Introduced a Manual Implementation Guide section in `22_BPC_PhysicsDragSystem.md` with step-by-step instructions for setup and function logic.
- Expanded `28_BPC_ConsumableSystem.md` with a comprehensive Manual Implementation Guide detailing class setup, variable initialization, function implementations, and networking.
- Enhanced `69_BP_WeaponBase.md` with a Manual Implementation Guide covering class setup, variable defaults, function implementations, and networking.
- Added a Manual Implementation Guide to `84_AI_BaseAgentController.md`, outlining class setup, variable initialization, function implementations, and networking.
- Updated `TEMPLATE.md` to version 2.0, incorporating the Manual Implementation Guide and Build Checklist for human implementers.
- Revised `INDEX.md` to reflect the new purpose and content of blueprint specifications, emphasizing the inclusion of the Manual Implementation Guide.
2026-05-19 17:51:03 +03:00
Lefteris Notas
8bc731e5ae feat: Add multiplayer networking architecture and documentation updates
- Updated Master Blueprint Index to include Multiplayer Networking support.
- Added detailed Multiplayer Networking sections across all developer documentation (01-11).
- Introduced authority maps, key patterns, and RPC guidelines for each system.
- Established a comprehensive multiplayer networking architecture document outlining core principles, replication strategies, and anti-cheat considerations.
- Enhanced UI documentation to clarify local-only behavior and binding to replicated dispatchers.
- Implemented client prediction strategies and RPC naming conventions for consistency across the framework.
2026-05-19 17:15:57 +03:00
Lefteris Notas
b2b6e1e7c7 Add developer documentation for systems 11-16, including architecture overview and implementation patterns
- Created detailed documentation for systems 102-135 covering achievements, settings, polish, data assets, input management, and state management.
- Added INDEX.md for easy navigation of developer reference materials.
- Introduced architecture-overview.md to provide a high-level understanding of the framework's structure and communication methods.
- Compiled implementation-patterns.md to outline common UE5 Blueprint patterns for consistent development practices.
2026-05-19 14:13:51 +03:00
Lefteris Notas
411edea8ce add blueprints 2026-05-19 13:22:27 +03:00
f71bc678b2 add reports 2026-05-19 10:18:53 +00:00
08fe41d296 add checklists 2026-05-19 10:18:28 +00:00
414a16c718 Upload files to "docs/audit-a"
Add audit a
2026-05-19 10:17:54 +00:00
7e34765e61 add architecture 2026-05-19 10:16:14 +00:00